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Animation Gamification in Education | The Most Useful Educational Innovation in Ages

Gamification in Education: What is it & how can you use it? ‘Gamification’ is a fancy word that has been largely used in the education and learning sector for many years. But what does it actually mean and how can it lead to improved learning outcomes?

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Animation Introduction to 2D Animation: Techniques, Best Practices, and Solutions

2d animation occurs when we combine different pictures of different heights and widths together, which creates an illusion of movement in a two-dimensional world without any depth. 2D animations are often used for commercials, TV shows, movies, and video games. It is typically used to make the illusion of movement when no movement is present.

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Animation Can gamification fill the learning gap created by COVID-19

If anyone needs proof that online learning is the hottest way to upskill or reskill, thanks to the protracted COVID-19 crisis, it lies in the statistics from online learning platform Coursera. At the peak of the pandemic and global lockdowns in 2020, Coursera reported over 50 million course enrolments – an increase of 444% over the same period in 2019.

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Animation Loyalty Programmes must begin to move beyond physical rewards

Building an authentic relationship with customers is seminal to building trust in brands, a critical factor in any business’ success. Understanding this, companies have long worked to create a connection with customers through open communication and by meeting customer expectations.

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Animation Financial Literacy Apps Are More Important Than You May Think

Imagine that you have a savings account with an interest rate of 1% per year, while inflation annually is running at 2%, writes Glenn Gillis, CEO, Sea Monster. After one year, with the money in this account, would you be able to buy more than you could today, less or exactly the same?

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Animation South Africa Needs to Scale its Creative Economy [Opinion]

In order for South Africa’s economy to transition to keep up with 4IR developments, Glenn Gillis, CEO of Sea Monster, explains that we need to scale our creative economy.

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