Sea Monster Animation Logo Innovation Awards Finalists 2016

Sea Monster’s Super Animals Augmented Reality App, developed for supermarket chain Pick n Pay, has been shortlisted as a finalist in the 2016 Innovation Awards.

sea monster

Sea Monster’s Super Animals Augmented Reality App, developed for supermarket chain Pick n Pay, has been shortlisted as a finalist in the 2016 Innovation Awards.

The finalists for the Innovation Awards 2016 feature leading mobile and tech companies from across Africa. The annual awards attracted over 200 submissions from 25 countries, chosen by an independent panel of leading industry experts.

Supported by Uber, Opera, Mobile Monday South Africa (MOMO) the Mobile Ecosystem Forum (MEF) and the MMA the Awards celebrate the best in mobile and tech from across Africa, providing winners with global publicity, recognition and networking with 300+ industry peers at the Awards party in Cape Town on November 14th.

“We are delighted with the huge response building on last years’ awards, the 2016 finalists represent North, South, East and West Africa which is testament to innovation happening all across the continent across all sectors shares Andrew Fassnidge, Founder of

Jo Eyre, Senior Manager Africa for Opera added “we work hard at Opera to enable affordable access to the mobile internet for everyone and we’re delighted to celebrate innovation with and our technology and mobile peers. It’s exciting to witness the fantastic work the industry is doing to solve problems and enrich lives through mobile and the internet.

The Innovation Awards Finalists 2016 are;

News & Entertainment Award

KoshK Comics  Egypt, Battabox  Nigeria, Super Animals AR App South Africa, Vodacom Video Play South Africa and Glo Twitter Voice Nigeria.

Disruptive Innovation Award

Domestly South Africa, Flutterwave  Nigeria, Bottles App  South Africa, Opera Max Africa and Flare Kenya.  

Best Social & Messaging Award

Pelichat South Africa, LOGISA Tanzania, Jongla Nigeria, Vula Mobile South Africa and Dokita Eyes Togo.

Best African App Award

Zynar Africa, SpacePointe Nigeria, Domestly South Africa, Sliide Airtime Nigeria and Vula Mobile South Africa.

Enterprise Solution Award

Kasi Insights Cameroon, Flutterwave Nigeria, Celstra South Africa, Alpha Exchange South Africa and Sauti   Africa.

Educational Award

Tuteria Nigeria, Mwabu Zambia, Shule Direct Tanzania, Eneza Education Kenya and Xander Apps South Africa.

Fintech Award

BitPesa Africa, Lakt Kenya, Monetbil Cameroon, PiggyBankNG Nigeria and Standard Bank South Africa.

Social Impact Award

Abalobi South Africa, Medtrucks Morocco, Agriledger Kenya, Ask Without Shame Uganda and Worldreader sub-Saharan Africa.

Brand On Mobile Award

Purlieu Ghana, LAfricaMobile Senegal, Mobi Hunter South Africa and Vouchercloud South Africa.

Women In Tech Award  

Sayu Abend, SpacePointe Nigeria, Ruth Nabembezi Ask Without Shame Uganda, Faraja Nyalandu   Shule Direct Tanzania, Emma Margetts Alpha Exchange Global, and Genevieve Leveille, AgriLedger Kenya.”

Related News

Gamification in Education: What is it & how can you use it? ‘Gamification’ is a fancy word that has been largely used in the education and learning sector for many years. But what does it actually mean and how can it lead to improved learning outcomes?

2d animation occurs when we combine different pictures of different heights and widths together, which creates an illusion of movement in a two-dimensional world without any depth. 2D animations are often used for commercials, TV shows, movies, and video games. It is typically used to make the illusion of movement when no movement is present.

If anyone needs proof that online learning is the hottest way to upskill or reskill, thanks to the protracted COVID-19 crisis, it lies in the statistics from online learning platform Coursera. At the peak of the pandemic and global lockdowns in 2020, Coursera reported over 50 million course enrolments – an increase of 444% over the same period in 2019.